BattleField Bad Company Tech Demo

Studio head Karl Magnus Troedsson and some of the team members talk about how they built the engines physics/lighting/visuals/ and HDR audio to there new game engine, Frost Bite for BattleField: Bad Company.


To see a higher quality version go here (it takes a few minutes to load)



Posted by: Ronnie W (onPause Creator)
Contact: Ronnie@onPause.org
Twitter: @RonyDean





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